Two-Handed Combat

Skill / Combat

Trainers

None, available from the start. Some trainers require duels, guild membership, quests or gold.

Two-handed weapon proficiency determines critical hit chance, attack speed and combat animations. At 30% (Fighter) the hero switches to a faster fighting stance with improved attack combinations. At 60% (Master) attacks become significantly faster with powerful combo chains. The skill percentage equals the critical hit chance. Two-handed weapons deal more damage per hit than one-handed weapons but are slower. LP cost scales: 1 LP/point up to 30%, 2 LP from 31-60%, 3 LP from 61-90%, 4 LP from 91-100%.

How to Learn

Train with two-handed combat trainers to increase proficiency in increments. Each trainer can only raise the skill to a certain maximum. Key breakpoints: 30% (Fighter, faster stance) and 60% (Master, devastating combos). Wulfgar is the earliest trainer (up to 75%, Chapter 1). Cord at Onars Farm trains up to 90% if you had 30% before joining a guild. For 100% mastery: Hokurn (Ch.4, costs 300 gold + drinks), Lee (Ch.4, costs 1000 gold), Gorn (Ch.6) or Lord Hagen (Paladins only, requires 90% first).

Skills