Two-Handed Combat

Updated 2026-04-20 UTC
Not verified
Combat
10 LP
3 Trainers

Two-handed weapon proficiency determines hit rate and attack animations with greatswords, battle axes and polearms. Two-handed weapons deal more damage per hit than one-handed weapons but are slower; mastering the stance is the difference between opening a fight with a decisive strike and bleeding from the counter. Stage 1 (10 LP) brings the faster fighter stance, Stage 2 (20 LP) the master's timing. Gated by guild: Cor Angar at the Swamp Camp teaches templars (Chapter 2-6, requires One-Handed mastery first), Lee at the New Camp teaches mercenaries from Level 10 onwards (Chapter 1-6, for Water Mages from Chapter 4), and Thorus at the Old Camp teaches guards (Chapter 2-3, requires One-Handed mastery first).

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