Angar
Angar, once known as Cor Angar, was the leader of the Templars – the elite warriors of the Brotherhood of the Sleeper – and responsible for the Enlightened Y'Berion's safety. After Y'Berion's death and the departure of the deluded Kalom, he took command of the Swamp Camp and placed all hope in the Water Mages' escape plan, as was Y'Berion's final wish. With the fall of the Barrier, madness swept through the Brotherhood – most succumbed to evil and became Seekers, but Angar kept his sanity, though plagued by nightmares and headaches. He dropped his title and wandered through the Valley of Mines, considering joining the Dragon Hunters – until he realized they were "a wildly thrown-together bunch of idiots." The hero helped him recover his lost amulet from an undead-guarded crypt beneath the Stonehenge. Angar settled at Bengar's farm and eventually accompanied the hero to Irdorath, where his headaches became unbearable – only with the death of the Undead Dragon, the source of all the Brotherhood's suffering, did they finally vanish. He teaches two-handed combat as well as strength and dexterity.
- Faction
- City dwellers
- Trainer
Locations
| Chapter | Locations | Notes |
|---|---|---|
| Ch. 4 | The Castle | |
| Ch. 5 | Bengars Farm |