Joining the Thieves' Guild
To join the Thieves' Guild, the hero must first complete six prerequisite quests in the Harbour District and Lower Quarter: The Merchant's Gold (Jora), Bandit Raids (Hakon), A Brazen Thief (Jora), Baltram's Delivery (Baltram), The False Messenger (Nagur), and Constantino's Ring (Cassia). If all three core quests (Hakon, Jora, Nagur) were resolved peacefully, Attila hands over the sewer key without a fight (300 XP). If the hero snitched on any criminal to Lord Andre, Kardif sends the hero behind Halvor's fish shop to fight Attila for the key instead. The key opens a door in the quay wall leading into the Sewers of Khorinis, where Cassia waits. Once a member, four new quests become available: Bosper's Bow, The Blood Chalices, A Sextant, and returning Coragon's Silver. Alternatively, Lord Andre offers an unofficial mission to find and kill the guild's core members. Best done while guildless to avoid complications.
Rewards
300 XP (peaceful path via Attila). Access to 4 guild quests.
Walkthrough
2. **Peaceful path:** If you resolved all three core quests (Hakon, Jora, Nagur) without snitching, Attila gives you the sewer key (300 XP).
3. **Snitch path:** If you reported any criminal to Lord Andre, Kardif sends you behind Halvor's fish shop. Fight Attila and loot the key from his body.
4. Jump off the quay wall and swim to the right. Find the door set into the wall and use Attila's key.
5. Enter the Sewers and speak to Cassia.
6. Complete Constantino's Ring to become a full member.
7. As a member, these quests become available: Bosper's Bow, The Blood Chalices, A Sextant, and returning Coragon's Silver to Coragon.
8. **Alternative: Destroy the guild.** Accept Lord Andre's unofficial mission (ask him about another way to join the militia). Kill the core members in the Sewers, then report back to Lord Andre.
9. **Tip:** Best done while guildless to avoid faction conflicts.